Sobre Mi
I have had the opportunity to work for 8 years as a 3D artist where I was able to open my field creating AAA environments for commercial brands creating good interaction between materials and lighting, making innovative objects with textures and PBR rendering as well as material for 3D printing. On the other hand, for 2 years I have dedicated myself to making material for video games in which I have participated in projects collaborating with different artists, being part of the Environment Prop - Artist area, I have a solid understanding of efficient low poly and high poly techniques. poly as well as strong UV design techniques, a strong ability to follow concept/reference, I keep every promise I make and one of them is that you won't regret supporting me.
I am a very curious and intuitive artist, I am passionate about creating new worlds and assets, I usually go out of my comfort zone very often as this helps me to have the strength to overcome any challenge that arises, this has helped me to be very good at generating ideas and solving problems, I have the facility to adapt very well to change, which makes me excellent at working in a team I am a very sociable person who is always willing to learn and show what I can do
Participating in a texturing contest for Rookies where I was one of the 25 finalists, this experience has allowed me to gain excellent organizational skills and strengthen my ability to function both independently and in a team environment with set deadlines.
It would be a great honor for me to work in your organization. I am confident that I can successfully face the challenges of the project.